Sometimes a great opportunity presents itself that you just have to jump on. It won't matter if it requires three days with no sleep, or even if they ask you to work with an extremely limited budget. Sometimes the project is just too fun to turn down. Such is the case with the videos below. For some, it was an opportunity to showcase a variety of skills, and for others it was an even rarer opportunity to help some friends realize a vision. If the opportunity ever appears again, you can be sure, I'll jump right back in.
First up is a commercial for Athenos Hummus,
created by They're Using Tools and produced by GeniusRocket.
I was contacted by They're Using Tools to create and puppeteer the various puppets in this internet commercial for Athenos Hummus. I had roughly four days to efficiently build the two main characters, and the minor ones for the end scene. Once that was done, I got to stretch my performance legs and bring life to these cute little critters. For as quick as the project was, it's one I'll never forget, and will always be proud of participating in.
First up is a commercial for Athenos Hummus,
created by They're Using Tools and produced by GeniusRocket.
I was contacted by They're Using Tools to create and puppeteer the various puppets in this internet commercial for Athenos Hummus. I had roughly four days to efficiently build the two main characters, and the minor ones for the end scene. Once that was done, I got to stretch my performance legs and bring life to these cute little critters. For as quick as the project was, it's one I'll never forget, and will always be proud of participating in.
Next comes a couple of commercials for FUZE,
from the studio 1st Avenue Machine, with costumes by Randy Carfagno Productions,
and animated by Chaoticflux. My involvement in these commercials was as a costume builder for Randy Carfagno Productions. RCP was asked to create and perform the characters in the shorts. The special thing about these particular puppets, is that everything was performed upside down. The character's legs are actually the performer's arms, while the character's arms and eyes are animated. When building the costumes, we had to be careful to keep the tracking marks for the animated features visible, while not interfering with the actual physical performance. Ultimately, the process creates a truly unique visual that would be incredibly difficult to reproduce.
Finally, I bring you Lobsterdance Production's unofficial music video
for "Almost Home" by Moby. This video was created for a contest on Genero.tv to create the official music video for Moby's "Almost Home." Unfortunately, Lobsterdance Productions didn't win, but everyone involved is no less proud of it. They called me in to create the costume for the forest creature. This was particularly fun since it was a return to building the entire costume alone. I got to really bury myself into the process of building the suit and sculpting the tree on his head. Ultimately, I wasn't able to be on set to see the performance, but I was more than pleased when I finally saw the performer bring the body I built to life.